

BLM and SCH are easier enough to lump together but SMN is just so much more specific and I think everyone on Staff is looking for a win. Same kind of thought for RDM with the Knife, so hopefully BLU gets something cool that isn't wasted completely on the other 2 jobs *cough good fusion WS that can be used from it's offhand( absolutely not happening)*. Sword doesn't have to be amazing for PLD because they get a Shield and a Greatsword to play with.

Sword and Staff make me leery because each have 3 jobs that want very different things some of the time, but could find common ground. They could do a lot of job specific things for a lot of different jobs. I have a hard time conceptualizing what they would do with dagger other than damage or damage mitigation with the range of jobs on the weapon.Īlmost every DD has their own job specific weapon, even little old BST with their 1h Axe. Offhand would also be ideal for RDM, which I assume was an afterthought. Hopefully the Knife is good in your offhand because look at all the good main hands for THF, DNC, and BRD. If it's a tanking weapon then it needs to not be fully eclipsed by Epeo but also doesn't make WAR and DRK capable of replacing RUN and PLD in most content as actual tanks. Greatsword is RUNs only weapon so you'd hope that it's focused on them. I expect the Knife and the Greatsword to both be generically good or bad depending on what they do. Which is still better than nothing, don't get me wrong, but I wouldn't count on Prime Weapons to save the day. Probably just pure damage weapons again.Given that they used the Relic approach (most prime weapons will have multiple jobs on them) instead of the mythic job-specific one, it's quite clear we won't be getting anything more than that. Not expecting much from Prime weapons at this point.
